So I've begun developing the level layout as well as several features to the game. Megan made several capsule models that we're gonna keep updating and Patrick has given me a wrench. There have been several components that have been lifesavers so far, especially the FixedJoint component. I made several different scripts to get at this point, each of which is very simple at under 100 lines, which is something I'm very happy about. The point of this is to let the physics engine do as much work as possible. Click the link below to see the current build. I'll be making future posts to break down what's new in it and to describe how I did it.
Play Here
Controls:
WASD - Directional Movement
X - Down
SPACE - Up
Q - Brake
CLICK - Interact
G - Drop wrench
RIGHT CLICK - Use wrench (after you've grabbed it)
Play Here
Controls:
WASD - Directional Movement
X - Down
SPACE - Up
Q - Brake
CLICK - Interact
G - Drop wrench
RIGHT CLICK - Use wrench (after you've grabbed it)
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